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Planit cabinet vision
Planit cabinet vision









planit cabinet vision

Virtually anything modified through the normal means in CABINET VISION can also be modified through the Object Tree.Įxample of Modifying Parameters in the Layout ViewĬlick on the individual Assembly that needs to be modified and the side bar contains values for the depth, width, and length of the Assembly. These coordinates are in reference to its parent, the Assembly. Ĭoordinates Are In Relation To Their ParentsĪll X, Y, Z positions are in reference to their parents.Ī Rail on a Assembly has an X = 3, Y = 34, and Z = 24. Select the Object Tree option from the ribbon. The tree consists of objects, parameters, and values or equations for those parameters.Ī great way to view the structure of the Job and understand the inner workings of CABINET VISION. The Object Tree is just another way to view the data in Solid.

planit cabinet vision

In the diagram there is an example of a Rail and how the building orientation differs from the coordinates once it is placed on a Assembly. A Rail, Stile, Left End, Right End, Door or Drawer Box Bottom.Īll Parts are built with the same orientation and then moved into place. Use the rotation tool in Solid when youĮvery Part is built the same way. The correct rotation is (AY = -75, AZ = -90). If the axis moved with the Part the rotation would have been (AX = -90), (AZ = -90).Įxample #2: For an angled Shelf it would be nice to describe as (AX = -90, AY = -90, AX = 15) or (AX = -75, AY = -90). Order of rotation of a Part is X, then Y, then Z.Įxample #1: An Adjustable Shelf rotates on the X-axis (AX=-90) and then on the Y-axis (AY=-90). Looking towards the point of origin of each axis, clockwise is (-) negative, and counterclockwise is (+) positive. Your middle finger indicates the direction of the positive Z axis. Extend your index and middle fingers as illustrated and point your index finger Point your thumb in the direction of the positive X axis. To determine the positive axis direction of the X, Y, and Z axes, place the back of your right hand near the screen. The right-hand rule also determines the positive rotation direction about an axis in 3D space. The right-hand rule determines the positive axis direction of the Z axis when you know the direction of the X and Y axes in a 3D coordinate system.

planit cabinet vision

The Z position moves a point of origin forward (+) and backward (-).ĭX can be thought of as the width for a Part or the width of Assemblies and Walls.ĭY can be thought of as the length for a Part or the height of Assemblies and Walls.ĭZ can be thought of as the thickness for a Part or the depth of Assemblies and Walls.Īxis of Rotation AX, AY, AZ Right Hand Rule The Y position moves a point of origin up (+) and down (-). The X position moves a point of origin right (+) and left (-). These coordinates are in reference to the start of the Wall. The coordinates of the diagram to the left are x=60, y=52, and z=0. The coordinates of the Part in the diagram above are x=0, y=0 and z=0. The coordinates of a Part are in reference to its point of origin. The basic 9 parameters describe where an object sits in space. Although almost every object has the basic 9 parameters, typically objects have more than the standard nine. The object's type and parameters make it unique, a parameter is a characteristic or attribute CABINET VISION has many objects Rooms, Walls, Assemblies, Decks, Stiles and Rails are all objects in CABINET VISION.











Planit cabinet vision